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Procedural SFX & Music Plugin For Unreal 5

Create interactive SFX and music directly in MetaSounds with our cutting-edge synthesizers. Utilize dynamic spatialization features to bring your sound effects to life and captivate your audience.

Empower Your Sound Creation

Our plugin adds physics-based sound synthesizer nodes to MetaSounds, making it easy to create unique, interactive audio for your project. To showcase their versatility, we’ve included over 170 ready-to-use MetaSounds graphs covering everything from footsteps, gunshots, whooshes, weapon impacts, to liquid and vehicle engine simulations.

High Quality Audio & Low Memory Cost

By using our SFX synthesizers instead of prerecorded files, you can avoid background noise and reduce memory usage. With our technology, all sounds are created on the fly, resulting in a more efficient and flexible solution for your needs.

Endless Customization

Because our synthesizers use physical models, you can modify all of its parameters like pitch, gain, decay speed, spawn rate anytime without affecting their quality or performance. 

170+ Unique Graphs

The plugin comes with a wide range of procedural MetaSounds graphs—from simple Foley effects to complex systems like vehicle engines. Powered by our synthesizer, each graph can generate countless unique variations just by changing its input model.

Unlocking the Power of MetaSounds

MetaSounds’ modular design turns graphs into reusable building blocks for complex audio. Our synthesizers take this further by allowing full control over every parameter. For instance, a coin shake graph can transform into a bullet shell layer in a minigun SFX—just by swapping the input model. This flexibility makes asset reuse and customization effortless.

Physical-Based Piano Sound Synthesis

Our synthesizer offers exceptional command over the piano's sound, delivering a more genuine and dynamic playing experience than sampled-based techniques.

Realistic Piano Sound

All parameters of our piano model are extracted and calibrated manually based on a real piano to replicate the original sound as closely as possible.

Timbre & Velocity

The tone produced by a piano key is dependent on the velocity of its hammer. We models their correlation directly, leading to realistic results and a wider dynamic range.

Sympathetic Resonance

In a real piano, sympathetic resonance takes place when specific strings respond to the vibration of other, resulting in a distinct and sonorous tone. Our synthesizer stands out in the market as one of the few that can reproduce this effect.

Automatic Dynamic Range Adjustment

Music tracks usually have varying levels of loudness. For a pleasant listening experience, our synthesizer actively monitors the audio energy and automatically adjusts the gain of new notes to control the dynamic range at the output.

Harmonix Integration

The synthesizer seamlessly integrates with the Midi stream from the free Harmonix plugin of Unreal, enabling you to leverage functionalities such as transpose, filter tracks, synchronization with gameplay events, and more, to craft an immersive music experience.

Elevate Your Audio With Our Dynamic Spatialization Solution

Dynamic Reverb & Spatialization

Reverb, air absorption, and distance attenuation are essential for realistic SFX in 3D games. Our plugin makes it easy to use these effects by providing built-in MetaSounds nodes. It can even automatically scan the listener’s environment and adjust your SFX graphs in real time, so your audio always feels natural and immersive with minimal effort.

3D Audio - Headphones

Our Head-Related Transfer Function (HRTF) node lets you create immersive 3D audio for headphones from a mono source. By using cutting-edge IIR approximation techniques instead of traditional FFT-based methods, our solution delivers high performance without requiring any specialized hardware.

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